“ | The House of Lancaster is a variant of Age of Empires IV’s English civilization and are available with the Knights of Cross and Rose expansion. Inspired by the historic House of Lancaster founded in 1267, this group came to power in 1399, sparked the Wars of the Roses and ultimately met their demise in 1471. In Age of Empires IV, the House of Lancaster variant civilization boasts a powerful economy derived from their unique building, the Manor. In addition, their versatile army offers many tactical advantages on the battlefield, allowing them to defeat even the most capable of foes. |
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The House of Lancaster is an upcoming playable variant civilization introduced in Knights of Cross and Rose. They are based on the royal House of England which ruled during periods of the Hundred Years War and the Wars of the Roses. They are a variant of the English.
Civilization overview

“ | The House of Lancaster focuses on defense and economy. Their early game is centered around Manors, which generate resources. Advancing to the Feudal Age opens up use of the Lancaster Castle, a Landmark capable of turning the tides of battle due to its access to powerful Levies that may be called once all Manors have been built, or even earlier if the situation is dire. In the late game, the Red Rose of Lancaster is in full bloom with resources pouring in from Manors and robust heavy infantry bolstered by Keeps. Strengthen the rest of the military using a host of unique technologies from the King’s College to ensure tactical supremacy on the battlefield. |
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Civilization bonuses
- Feudalism: Can construct Manors starting in the Feudal Age, which generate resources over time and provide population space. They can be influenced to gain defensive bonuses when built near the Lancaster Castle.
- Wool Industries: Start with +4 Sheep. Additional Town Centers spawn 4 Sheep when completed. Villagers gather from Sheep +25% faster.
- Defensive Byrig: The Capital Town Center fires an extra arrow and Villagers wield short bows when attacking enemy units.
- A House Unified: Keeps grants 3 free Earl's Guards upon being built. Each Active Keep grants +1 damage to Demilancers and Earl's Guards, to a maximum of +4. This bonus can be increased to +6 with the Berkshire Palace.
- Shipwrights: Ships are -10% cheaper to produce.
Starting resources
Unique units
Demilancer: Special heavy melee cavalry. Accessed only via landmarks, the Demilancer is a durable cavalry unit with low damage.
Earl's Guard: Man-at-Arms replacement. Heavy melee infantry that periodically throws daggers.
Hobelar: Horseman replacement. Cheap and expendable cavalry with high ranged armor.
Lord of Lancaster: Powerful melee infantry leader which increases the max health of nearby units by +5%. Build limit of 4. Only available from the Abbey of Kings.
Yeoman: Archer replacement. Ranged infantry with increased speed and range. Can be upgraded to gain the Synchronized Shot ability, firing a devastating volley of arrows into the targeted area.
Unique buildings
Landmarks
Dark Age
Abbey of Kings - Heals out-of-combat friendly units within a 7.5 tile radius at a rate of 6 hit points per second. Ordain up to 4 Lords of Lancaster, powerful melee leaders which increase the max health of nearby units by +5% each. Queues production of a free Lord of Lancaster upon completion.
Lancaster Castle - Defensive landmark that can do a one-time muster of Demilancers from Manors in each age. Generates influence that grants nearby Manors +500 HP and an Arrowslit emplacement.
Feudal Age
King's College - Reduces research costs of all technologies by -15%. Contains unique Military technologies for House of Lancaster.
The White Tower - Acts as a Keep with all the behaviors, technologies, and bonuses.
Castle Age
Berkshire Palace - Acts as a Keep with increased health and powerful incendiary arrows. All weapons have 14.5 tiles of range. Increases the maximum damage granted by the A House Unified bonus to +6.
Wynguard Palace - Allows production of four battalions: Wynguard Army, Earl's Retinue, Garrison Command, and Gunpowder Contingent.
Unique technologies
House of Lancaster exclusives
Billmen (Barracks)
Burgundian Imports (King's College)
Collar of Esses (King's College)
Condensed Land Practices (Manor)
Hill Training (King's College)
Military Tactics Training (King's College)
Open Field System (Manor)
Padded Jack (Blacksmith)
Scutage (Manor)
Ships of the Crown (King's College)
Synchronized Shot (Archery Range)
Throwing Dagger Drills (Barracks)
Warwolf Trebuchet (King's College)
Admiralty (Dock)
Gallery
References
- ↑ 1.0 1.1 House of Lancaster page on ageofempires website
Civilizations in Age of Empires IV | |
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African | ![]() |
Asian | ![]() ![]() ![]() ![]() ![]() ![]() |
European | ![]() ![]() ![]() ![]() ![]() |
Variant civilizations | |
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European | ![]() ![]() ![]() ![]() |
Campaign-only civilizations | |
Asian | ![]() ![]() ![]() ![]() ![]() |
European | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Classification of campaign-only civilizations is based on their base civilizations, not geographical locations. |